Okay, sounds good. But this script isn't actually included in the
woproject distribution. I finally found it in
org.objectstyle.wolips.variables_1.1.0.82.jar in the WOLips
distribution. Now that I've finally got it though, I'll give that a
go. Thanks!!
-d
On Sat, 28 Aug 2004 10:13:06 +0200, Ulrich Köster
<ulric..bjectstyle.org> wrote:
> Hi Doug,
>
> we provide a little script to generate the wobuild.properties. The
> script is included in the dist and the name is woproperties.xml.
>
> Just include the script in your build xml.
>
> First create a target in your build.xml:
>
> <!-- ========================================== -->
> <!-- Check properties. -->
> <!-- ========================================== -->
> <target name="check">
> <ant antfile="Path/woproperties.xml" target="check"/>
> </target>
>
> Adjust the 'Path' to the file woproperties.xml in the 'check' target
> just created.
>
> Let's assume your default target is named foo. The depends attribute
> calls the check target.
>
> <target name="foo" depends="check">
> //Your statements
> </target>
>
> Whenever someone invokes ant the check target is executed first.
>
> The script within the file woproperties.xml generates the
> wobuild.properties. The script should work on all platforms.
>
> Another thing that you should know is that the script 'fails' on the
> first run. The user get's a message on the concole that he should try
> it a second time.
> After that everything should run smoothly.
>
> Ulrich
>
> Am 27.08.2004 um 21:27 schrieb Doug McClure:
>
>
>
> > Hi,
> >
> > I'm new to woproject, but I've got it working and building things just
> > fine. I'm using the 1.1.0.82 beta 3 build, and primarily just trying
> > to get all my Ant stuff working. My coworker ran into a problem with
> > the wobuild.properties file, namely that he doesn't have one.
> >
> > I looked through the history on woproject, and back in Oct 2003 there
> > was supposedly a patch made to woproject so that I wouldn't have to
> > have a wobuild.properties file. But I couldn't find any explanation
> > of how the patch worked, and I'm certainly having lots of propblems if
> > that file doesn't exist.
> >
> > I want this project to be self-contained such that any developer on my
> > team can check it out and build it w/o having to do anything special.
> >
> > Help!
> >
> > -doug
>
>
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