OK.. I'll go for that explanation. I think I am getting confused on
some basic ideas behind WOLipse though. I created the usual HelloWorld
WOApplication to test out WOLipse. Things seem to work fine. Building
and running from Eclipse is something new that I could definitely get
used to ;-). BUT when I opened up Main.wo in WOBuilder none of the
usual class variables/methods showed up? Usually there is "Application"
and "Session" objects in the lower part of the WOBuilder window. Where
are these at? If I open the project with Xcode then the "Application"
and "Session" selections suddenly appear? I am sure I am missing
something very basic here that I just am not seeing in the
documentation.
Mike Jackson
On Dec 13, 2004, at 1:43 PM, Anjo Krank wrote:
> Hi Mike,
>
> Am 13.12.2004 um 13:35 schrieb Mike Jackson:
>
>> Hello Anjo. Thanks for the quick reply. Without looking at the
>> WOLipse/WOProject source code I am going to make a statement which
>> may or may not be the best thing to do here.
>
> Have no fear.. no one will hurt you:)
>
>> Why not fix the problem? From the outside it would seem that in
>> your code you are simply adding the source files to the wrong build
>> target. How hard can that be to change the source to reflect this.
>> The wonder team has obviously been able to reverse engineer the
>> .xcode project file with the proper targets, so why not just do the
>> last part and have the source files put into the proper target? Or is
>> there a greater compatibility problem that I am just not aware of
>> coming from the outside? I just seems like such a simple fix. Again.
>> I have not looked at the source for WOLipse so I am going going on
>> assumptions which might be dangerous ones.
>
> No, this is nothing that sinister. I was simply annoyed that someone
> would call this a "bug", when it's not even marginally intended
> behaviour:)
>
> The thing is simply that it's pure luck that you can compile a
> framework or app from the generated .xcode project. I'd expect
> something like this to break in a minute next time the DEV-tools are
> updated and from what I see, it has no practical value. Or why would
> you actually *want* to use XCode? After all, woproject/WOLips exists
> so you are finally rid of that stuff!
>
> Having said that, if you provide a fix, we'll integrate it. But I
> wouldn't consider writing docs to the regard that this "should work"
> or "is supported" and also wouldn't waste a minute to fix it myself:)
>
> Cheers, Anjo
>
> PS: The files you want to change are in woproject, not wolips.
>
>
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