I've tentatively checked in some binding value validation code ...
It's going to have issues for a while, and it's defaulted to be
turned off as a result, but if you to Prefs=>WOLips=>WOD Editor, you
can turn it on, rebuild your project, and see how it goes. You can
override a binding validation by ending your line in // VALID. For
instance:
Test : TestComponent {
value = key; // VALID
}
That will turn off binding validation just for that line. For what
it's worth, I've already found 3 errors in my WOD files with this code.
ms
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