Am 05.11.2005 um 20:28 schrieb Anjo Krank:
>
> Am 05.11.2005 um 12:14 schrieb Ulrich Köster:
>>> If it makes sense, I'm not against TPTP integration. But from
>>> what I saw a few weeks ago, there is no "collector" part for OSX
>>> so the whole project isn't really useful on that platform. And so
>>> - in turn - I'm reluctant to drag in these multi-MB plugins
>>> without any clear gain. If TPTP/hyades actually works on OSX then
>>> great! But please tell me how...
>>
>> One step after the other. The tptp stuff in WOLips is a feature.
>> TPTP is required to build WOLips not to deploy and use WOLips.
>
> So it's gonna to be replacement of the jmechanic stuff. OK, but how
> exactly is this going to work? Again: last time I checked there was
> no support to run on OSX because of some issues with native code
> that made the collector part not easily doable. Do you have more
> insight on when or how is is going to actually work?
http://objectstyle.org/woproject/lists/woproject-dev/2005/10/0112.html
>
>>> This may or may not be related with the WOD plugin. It's just
>>> that these issues make it a pain to edit components - more than
>>> before all the enhancements, where you'd simply open WOBuilder
>>> through the "Related" view.
>>
>> You're still able to do that.
>
> Sure. Just have to keep reminding myself that I can do this by un-
> assigning the multi part and re-assign the individual editors.
>
>>> I'm not really complaining though, the WOD validation alone is
>>> priceless and has helped us improve code quality quite a lot. But
>>> still, actually editing stuff is rather messy at the moment, so
>>> I'd prefer to things to stabilize a bit before adding TPTP just
>>> for fun...
>> As you've mentioned before, there a lot of thing to be fixed in
>> wtp and eclipse. 3.2m3 has a lot of fixes related to the
>> multiwhatevereditor. The WTP is also very busy. Instead of waiting
>> for them, Ive decided to spend some time for the tptp integration.
>> As you may know, we have to find a replacement for jmechanic.
>
> Actually I didn't know. It was just a few weeks ago that I really
> tried the jmechanic plugin in the first place. Lots of crashes
> related to some swing stuff not working, but otherwise halfway
> usable:) You just need to keep in mind which views you just can´t
> open.
>
> Cheers, Anjo
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