Re: EOModeler / Prototype / XCode project

From: Mike Schrag (mschra..dimension.com)
Date: Tue May 23 2006 - 16:49:23 EDT

  • Next message: Mike Schrag: "autorefresh"

    Ah yes ... There was just an email discussion this morning amongst a
    few people (off list) about build phases. I think they're coming
    back soon :)

    ms

    On May 23, 2006, at 4:44 PM, Pierre Frisch wrote:

    > Yes I am using the standalone EOModeler.
    >
    > Yes the contextual menu works I just never found it -:). That is a
    > much simpler method.
    >
    > I have debuged the problem further and I know what is wrong in
    > the .xcodeproj file. It is missing a target and a resource build
    > phase. If you take to generated XCode project and add a new legacy -
    > > Framework target, then add the two models to the target and it
    > works. I think we have been over enthusiastic in pruning "old" code
    > and removing "unused" targets. We should re-enable this behavior.
    >
    > Thanks
    >
    > Pierre
    >
    >
    > On 23-May-06, at 1:29 PM, Mike Schrag wrote:
    >
    >> You're using standalone EOModeler and not EOModeler Xcode plugin,
    >> right? (just want to be sure)
    >>
    >> I'm wondering why I haven't run into these same problems -- I open
    >> from Eclipse all the time. If you have time, would it be possible
    >> for you to make a new project that shows this with a very simple
    >> EOModel (one entity w/ one prototyped attribute or something)?
    >> Because it's working for me, there's got to be something different
    >> between our two environments.
    >>
    >> If you actually have your prototype in the same project as your
    >> model and open the model from Eclipse (with WOLips Tools=>Open
    >> EOModel), does that work?
    >>
    >> ms
    >>
    >> On May 23, 2006, at 4:24 PM, Pierre Frisch wrote:
    >>
    >>> I will try to be better at describing the problem.
    >>>
    >>> First I have never managed to get the dependent models to open
    >>> directly from an Eclipse project. The way it has been working for
    >>> me was to open the .xcodeproj and launch EOModeler from XCode.
    >>> This used to be working until very recently.
    >>>
    >>> With the fix I did this week-end the .xcodeproj that is
    >>> generated by WOLips is structurally correct and XCode opens it
    >>> and show the Model and the Prototype model correctly in the
    >>> Resources group. However when I try to open the model it does not
    >>> load the prototypes.
    >>>
    >>> The models are correct as I have tried to add them to a brand new
    >>> XCode project and all works well.
    >>>
    >>> I have tried looking into the pbxproj file but I cannot see any
    >>> noticeable difference, but I may not have looked at the right place.
    >>>
    >>> Pierre
    >>>
    >>> On 23-May-06, at 12:59 PM, Mike Schrag wrote:
    >>>
    >>>> When you say both models appear in the project, are you
    >>>> referring to the Eclipse project or the Xcode project? If you
    >>>> generate both .xcode and .xcodeproj, does it appear properly in
    >>>> both?
    >>>>
    >>>> It's fantastically annoying to debug this problem, by the way.
    >>>> Xcode and EOModeler both are so opaque about how they use these
    >>>> files.
    >>>>
    >>>> I did recently notice (with 131 also, I think) that EOModeler
    >>>> didn't pickup my dependent model in another Eclipse project that
    >>>> I depended on -- only when I installed it in /Library/Frameworks
    >>>> (I don't think that USED to be the case, and it might have been
    >>>> a fluke, but just something to keep an eye out for).
    >>>>
    >>>> ms
    >>>>
    >>>> On May 23, 2006, at 2:27 PM, Pierre Frisch wrote:
    >>>>
    >>>>> Here we go again.
    >>>>>
    >>>>> I having trouble with EOModeler not loading the Prototypes
    >>>>> model. I am running Eclipse 3.2RC5 with 2.0.0.131. The XCode
    >>>>> project is correctly generated and both models appear in the
    >>>>> project but when I try to open the model EOModeler does not
    >>>>> load the Prototypes model.
    >>>>>
    >>>>> Does anyone know how to debug this? If i create a new project
    >>>>> with XCode drag the two models in it and open the model it works.
    >>>>>
    >>>>> Pierre
    >>>>
    >>>>
    >>>
    >>
    >>
    >



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