Ah yes ... There was just an email discussion this morning amongst a
few people (off list) about build phases. I think they're coming
back soon :)
ms
On May 23, 2006, at 4:44 PM, Pierre Frisch wrote:
> Yes I am using the standalone EOModeler.
>
> Yes the contextual menu works I just never found it -:). That is a
> much simpler method.
>
> I have debuged the problem further and I know what is wrong in
> the .xcodeproj file. It is missing a target and a resource build
> phase. If you take to generated XCode project and add a new legacy -
> > Framework target, then add the two models to the target and it
> works. I think we have been over enthusiastic in pruning "old" code
> and removing "unused" targets. We should re-enable this behavior.
>
> Thanks
>
> Pierre
>
>
> On 23-May-06, at 1:29 PM, Mike Schrag wrote:
>
>> You're using standalone EOModeler and not EOModeler Xcode plugin,
>> right? (just want to be sure)
>>
>> I'm wondering why I haven't run into these same problems -- I open
>> from Eclipse all the time. If you have time, would it be possible
>> for you to make a new project that shows this with a very simple
>> EOModel (one entity w/ one prototyped attribute or something)?
>> Because it's working for me, there's got to be something different
>> between our two environments.
>>
>> If you actually have your prototype in the same project as your
>> model and open the model from Eclipse (with WOLips Tools=>Open
>> EOModel), does that work?
>>
>> ms
>>
>> On May 23, 2006, at 4:24 PM, Pierre Frisch wrote:
>>
>>> I will try to be better at describing the problem.
>>>
>>> First I have never managed to get the dependent models to open
>>> directly from an Eclipse project. The way it has been working for
>>> me was to open the .xcodeproj and launch EOModeler from XCode.
>>> This used to be working until very recently.
>>>
>>> With the fix I did this week-end the .xcodeproj that is
>>> generated by WOLips is structurally correct and XCode opens it
>>> and show the Model and the Prototype model correctly in the
>>> Resources group. However when I try to open the model it does not
>>> load the prototypes.
>>>
>>> The models are correct as I have tried to add them to a brand new
>>> XCode project and all works well.
>>>
>>> I have tried looking into the pbxproj file but I cannot see any
>>> noticeable difference, but I may not have looked at the right place.
>>>
>>> Pierre
>>>
>>> On 23-May-06, at 12:59 PM, Mike Schrag wrote:
>>>
>>>> When you say both models appear in the project, are you
>>>> referring to the Eclipse project or the Xcode project? If you
>>>> generate both .xcode and .xcodeproj, does it appear properly in
>>>> both?
>>>>
>>>> It's fantastically annoying to debug this problem, by the way.
>>>> Xcode and EOModeler both are so opaque about how they use these
>>>> files.
>>>>
>>>> I did recently notice (with 131 also, I think) that EOModeler
>>>> didn't pickup my dependent model in another Eclipse project that
>>>> I depended on -- only when I installed it in /Library/Frameworks
>>>> (I don't think that USED to be the case, and it might have been
>>>> a fluke, but just something to keep an eye out for).
>>>>
>>>> ms
>>>>
>>>> On May 23, 2006, at 2:27 PM, Pierre Frisch wrote:
>>>>
>>>>> Here we go again.
>>>>>
>>>>> I having trouble with EOModeler not loading the Prototypes
>>>>> model. I am running Eclipse 3.2RC5 with 2.0.0.131. The XCode
>>>>> project is correctly generated and both models appear in the
>>>>> project but when I try to open the model EOModeler does not
>>>>> load the Prototypes model.
>>>>>
>>>>> Does anyone know how to debug this? If i create a new project
>>>>> with XCode drag the two models in it and open the model it works.
>>>>>
>>>>> Pierre
>>>>
>>>>
>>>
>>
>>
>
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