Re: Entity Modeler

From: Anjo Krank (kran..ogicunited.com)
Date: Sun Aug 06 2006 - 17:30:25 EDT

  • Next message: Chuck Hill: "Re: Entity Modeler"

    Great job! And really impressing what you did in this short timeframe!

    You neglected to mention that prototypes are now finally usable
    without fear of model corruption:)

    Cheers, Anjo

    Am 06.08.2006 um 03:25 schrieb Mike Schrag:

    > I'm calling the latest and greatest Entity Modeler "1.0 beta". It
    > appears to be working on all the models I've been running it with.
    > Here's the rundown on what it can do:
    >
    > * Read/Write EOModel bundles including EOModelGroup, EOModel,
    > EOEntity, EOAttribute, EORelationship, EOJoin,
    > EOFetchSpecification, EOQualifier, EOSortOrdering,
    > EOStoredProcedure, EOArgument (i.e. EOAttribute on a stored
    > procedure), and User Info
    > * Editors for all of the above, a new EOModeler Perspective, and
    > custom Outline support for all the EOModel elements
    > * Cut/Copy/Paste support for all of the above
    > * NSBundle-style discovery of EOModels that are "reachable" by your
    > project for autoloading of EOModelGroups
    > * Flattened relationships and attributes + UI (which includes a KVC
    > implementation)
    > * Prototypes, including support for writing models with missing/
    > unresolved prototypes without destroying your model (and column
    > name doesn't disappear when you change an attribute's prototype)
    > * Model verifier that finds possible model errors (runs
    > automatically at startup and save, but can be run on-demand by an
    > action as well)
    > * Inheritance "helper" that supports Horizontal, Vertical, and
    > Single-Table
    > * Changing the database in your connection dictionary's URL
    > invalidates and reloads prototypes on-the-fly so that datatypes are
    > properly reflected for the new prototypes
    > * .eomodelgroup files (+ creation wizard) for overriding NSBundle
    > model resolution (for defining custom model groups)
    > * "Create EOGenerator File" action on .eomodeld that autogenerates
    > an EOGenerator .eogen file by looking up all referenced EOModels
    > * Auto-create .eogen files in EOModel creation wizard
    > * Automatic execution of EOGenerator when models change
    > * Diff-stable .eomodeld files by sorting appropriate plist
    > and .eomodeld dictionaries and sets
    > * SQL generation and execution that runs using your runtime plugins
    > * Database Configurations (and UI to create them) on your EOModel.
    > Allows the definition of multiple connection dictionaries (along
    > with custom selection of the prototype to use). SQL Generation
    > dialog allows you to choose which database config to generate with.
    > * Per-project "delegates" for SQL generation -- If you declare a
    > class named "org.objectstyle.wolips.eomodeler.EOModelProcessor" in
    > your project with the API:
    > public void processModel(EOModel _model, NSMutableArray _entities,
    > NSMutableDictionary _flags);
    > public void processSQL(StringBuffer _sqlBuffer, EOModel _model,
    > NSMutableArray _entities, NSMutableDictionary _flags);
    > you can intercept and modify the SQL generation process before and
    > after the SQL string is created to provide customizations.
    >
    > ms



    This archive was generated by hypermail 2.0.0 : Sun Aug 06 2006 - 17:30:31 EDT