I think we should support 5.2.4 and 5.3.
Just my two cents.
Uli
Am 29.09.2006 um 20:51 schrieb Anjo Krank:
> I recently started to remove implicit support for WO 5.2.x in
> Wonder and would expect the same to happen in WOLips. Basically: if
> you can supply patches which work on 5.3, I'll integrate them, if
> not, it's up to you to think of something that works. (Speaking for
> me, not for Mike or whoever)
>
> One thing that would come into mind here would be a property that
> would switch to a different class to load...
>
> Cheers, Anjo
>
> Am 29.09.2006 um 20:26 schrieb Jake Fisher:
>
>> So I re-downloaded the source for the first time in around 4 months
>> and found out why SQL generation failed on me in the new entity
>> modeler. It was the result of the following lines of Code:
>>
>> EOFSQLGenerator:
>> Line 121:
>> EOModel newModel = myGroup.addModelWithPathURL(modelFolder.toURL());
>>
>> EOFReverseEngineer:
>> Line 28:
>> _connectionDictionary = new NSDictionary(connectionDictionary,
>> false);
>>
>> Line 47:
>> LinkedList tableNamesList = new LinkedList(tableNamesArray);
>>
>> Line 52:
>> NSArray tableNamesArray = new NSArray(tableNamesList, false);
>>
>> Basically the code is only 5.3 and above complaint, which for our all
>> windows shop(grumble) is not likely to be available anytime soon. The
>> secondary problem though is that using prior to 5.3 constructors
>> means
>> you are using deprecated methods in 5.3. I think it can be easily
>> rewritten for most of the changes to make it 5.2 complaint except for
>> 'addModelWithPath' versus 'addModelWithPathURL' which runs right into
>> the catch 22.
>>
>> Its not a bug so I didn't submit it to JIRA but at the same time
>> it is
>> a show stopper for my company being able to use that feature of
>> entity
>> modeler and may or not be the case for the other Windows users out
>> there. If you can find a best of both worlds that would be
>> awesome. If
>> not maybe an easy way for windows users to recompile 5.2 complaint
>> eomodeler plugin if needed. In the end can work around it if need be.
>>
>> Again Thanks for all the great work :-)
>>
>> ~jake
>
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