Re: Slurpage

From: Pierce T. Wetter III (pierc..winforces.com)
Date: Thu Nov 15 2007 - 17:59:10 EST

  • Next message: Pierce T. Wetter III: "Re: Slurpage"

    On Nov 15, 2007, at 3:32 PM, Mike Schrag wrote:

    >> I also don't see any advantage (or any good) of being able to
    >> generate code from inside of a Java file. It might be useful to
    >> have the code generation inside of Entity Modeler though. Then
    >> changing an attribute name could refactor the Java code and
    >> regenerate.
    > I look at this quite often ... It's really really tricky to do
    > (mainly BECAUSE those things are eogenerated). You never know
    > exactly what dependencies exist without doing analysis on the
    > velocity template. For instance, if you rename an attribute, that
    > might change some constant to be NEW_NAME_KEY from NAME_KEY, but
    > good luck figuring that out. You CAN, it's just not a simple feat.

      Personally, of all the possible new EOGeneration features, I would
    like selective generation from Entity Modeler (only specific classes)
    the most, because I've got a whole bunch of legacy classes in the
    EOModel file that I don't want to move into the new EOGenerator
    universe yet. So everytime I generate I have to go and delete a whole
    bunch of files from the project...

      Pierce



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