Re: Debugging with Plugin Development

From: Lachlan Deck (lachlan.dec..mail.com)
Date: Sun Mar 30 2008 - 06:55:42 EDT

  • Next message: Lachlan Deck: "Re: Debugging with Plugin Development"

    On 30/03/2008, at 9:27 PM, Lachlan Deck wrote:
    > On 30/03/2008, at 8:27 PM, Q wrote:
    >>
    >> On 30/03/2008, at 5:48 PM, Andrew Lindesay wrote:
    >>> Hello;
    >>>
    >>> I'm wondering if there any way to work on the wolips plugins with
    >>> a debugger? I can imagine it is a bit tricky because one is
    >>> "editing with what is being developed", but if there is a way to
    >>> get a debugger on it, I'd appreciate knowing about it as it would
    >>> probably be much faster.
    >>
    >> You should be using the plugin(s) you are working on within eclipse
    >> as individual projects and launching using Run As Eclipse
    >> Application. This will cause eclipse to launch a second instance of
    >> eclipse with a new workspace that you can then debug, modify with
    >> hot replace and step through as necessary.
    >
    > So if you're making changes to, for example,
    > org.objectstyle.wolips.eomodeler,
    > org.objectstyle.wolips.eomodeler.core,
    > org.objecstyle.wolips.baseforplugins
    >
    > What do you choose to run in order to simulate running Eclipse/
    > WOLips as normal?
    >
    > e.g., creating a new EOModel + opening it and seeing if prototypes
    > are available?

    Okay, that's easy enough... cool. Thanks Quinton.

    Is there some standard logging in place (ala log4j etc)?

    with regards,

    --
    

    Lachlan Deck



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